Block Mania was 'a 2000AD Judge Dredd boardgame' for two players released by Games Workshop in 1987[1]. Mega-Mania, a supplement was also released in the same year, which increased the number of players to four. Another supplement, Happy Hour was published in the pages of White Dwarf magazine[2].
- Concept: Bryan Ansell
- Designer: Richard Halliwell
- Developer: Jervis Johnson
- Cover art: Brett Ewins
- graphic design: Charles Elliot and Bil Sedgwick
- board art: John Timms and Gordon Moore
- counter art: Dave Andrews and Colin Dixon
Components[]
- two different block board sections
- two different sheets of tokens
- pack of 55 cards
- two d6
- Blockers' Manual
- Rule Book
Characters[]
- Commander Fanger Rodrim
- Nargo Frond
- Judge Joe Dredd
- Spider Schultz
- Gestapo Bob Harris
- Geek Gordon
Locations[]
- Buddy Holly Block (red player)
- Sammy Fox Block (grey player))
- Milhouse Nixon Block (orange player, referred to)
- Sly Stallone Block (green player, referred to)
- Rowdy Yates Block (mentioned)
- Statue of Liberty
Species[]
- Kleggs
Entities[]
- Citi-Def
- Juves
- Spugs
- Vigiliantes
- Crocks
- Fatties
- Wreckers
- Blockers
- The Ape Gang
Slang[]
- Futsie
- Mega-Way
- Tween Block Plaza
- Sky-Rail
- Kneepads
Penal Code[]
- Scrawling
- Looting
- Tap Gang
- Armed Robbery
Technology[]
- Radio Jammer
- Spray Paint
Vehicles[]
Weaponry[]
- Sonic Cannon
- Demo Charges
- Missile Launcher
- Spitgun
- Stump Gun
- Missile Defence Lazer
- Flamer
- Fire Bombs
- Buzz Saw
- Vibro Drill
- Riot Foam
- Stumm Gas
- Electro-Cordon
- Smoke Bombs
Food and Drink[]
- Synthi-Burgar