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Harlem Heroes was one of the original stories to appear in 2000AD Prog 1. It was set in the year 2050.

Synopsis

Part One[1]

On their way from their victory in the preliminary round of the World Aeroball Championship, the Harlem Heroes road-liner's power-unit cut out, caused it to crash and killed all but four of the team. When Giant, Slim and Hairy visited the chronically injured Louis in hospital to say goodbye, he encouraged them to rebuild the squad so that they could win the championship in honour of their dead teammates.

Part Two[2]

A veteran aeroball player interrupted the Heroes training and demonstrated that, with the latest medical advances, the hip injury which had forced him out of the game no longer held him back.

The five visited the Sky-Slums, where they discovered a reckless kid whom Giant had to rescue when his illegal home-made jet-pack over-heated.

Two Heroes who had transferred to another team requested a transfer back, completing the rebuilt squad.

Part Three[3]

Finding out that the team they were playing against consisted of police, Zack broke formation. King managed to stop the Bulls from scoring, but at the cost of going to the penalty pen. Still hot-headed, Zack proceeded to gain a foul before crashing in to a TV camera boom.

Part Four[4]

Hairy and Giant dove down to rescue Zack. While in the pits Baltimore scored as Giant had not called a time-out. Returning to the game, Zack was chastised by Giant and played better. During half-time Giant took a call from Louis which suggested that the crash was sabotage.

Part Five[5]

The Heroes managed to win in the second half. As they left the stadium Ulysses Cord approached them and gave them a superline so that they could win the World Championship.

Part Six[6]

While the Heroes travelled via the Trans-Atlantic Tunnel to Moscow they trained some new recruits in the gym. Louis has joined them in the medic-room, still convinced that the crash was sabotaged. When they arrived in Moscow they travelled over Red Square, seeing thousands of Russians out to greet them on their way to the aeroball stadium. They quickly realise that the Wolves do not care about their own safety in the game.

Part Seven[7]

After a few Wolves seriously injured themselves trying to stop them, the Heroes equalised, but then Giant found his jetpack malfunction. He ejected it at a great height and was left falling.

Part Eight[8]

Giant, his fall broken by a Wolf, was caught by Slim. Winning the game, the Heroes returned to the States. Meanwhile, surgeons had finished operating on Gruber, bringing him back as a cyborg.

Part Nine[9]

Cord had a million dollar side-bet with Teegarten that the Heroes would win their next league game. Gruber, positioned high among the cliff-dwellers prepared to shoot Giant.

Part Ten[10]

Gruber's blast hits Giant's opponent, though grazes his cheek too. Zanies spotted Gruber the next time he tried to take a shot, his handler told him to make for the Mashers' pits.

Part Eleven[11]

Having found a jetpack, Gruber took to the air. Sammy is injured, forcing him out of aeroball. Despite a thousand-dollar bonus the Mashers are outflown by the angered Heroes.

Part Twelve[12]

Part Thirteen[13]

Part Fourteen[14]

Part Fifteen[15]

Part Sixteen[16]

Part Seventeen[17]

Part Eighteen[18]

Part Nineteen[19]

Characters

Technology

Culture

  • Bolshoi Ballet
  • London Synthesiser Orchestra
  • CCCP

Sports

Events

  • World Aeroball Championship

Entities

  • GTV
  • Trans-World Networks
  • Juggernaut Trucking Corp
  • Oceanic Industries
  • Mills Moving
  • Transatlantic Trucks
  • TWR
  • Acme
  • World Aeroball Association
  • Ancient Order of Aztecs (Zanies)

Aeroball Teams

Locations

References

  1. Harlem Heroes Part One, 2000AD Prog 1
  2. Harlem Heroes Part Two, 2000AD Prog 2
  3. Harlem Heroes Part Three, 2000AD Prog 3
  4. Harlem Heroes Part Four, 2000AD Prog 4
  5. Harlem Heroes Part Five, 2000AD Prog 5
  6. Harlem Heroes Part Six, 2000AD Prog 6
  7. Harlem Heroes Part Seven, 2000AD Prog 7
  8. Harlem Heroes Part Eight, 2000AD Prog 8
  9. Harlem Heroes Part Nine, 2000AD Prog 9
  10. 10.0 10.1 10.2 10.3 Harlem Heroes Part Ten, 2000AD Prog 10
  11. Harlem Heroes Part Eleven, 2000AD Prog 11
  12. 12.0 12.1 12.2 12.3 Harlem Heroes Part Twelve, 2000AD Prog 12
  13. Harlem Heroes Part Thirteen, 2000AD Prog 13
  14. Harlem Heroes Part Fourteen, 2000AD Prog 14
  15. Harlem Heroes Part Fifteen, 2000AD Prog 15
  16. Harlem Heroes Part Sixteen, 2000AD Prog 16
  17. Harlem Heroes Part Seventeen, 2000AD Prog 17
  18. Harlem Heroes Part Eighteen, 2000AD Prog 18
  19. Harlem Heroes Part Nineteen, 2000AD Prog 19
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