- 1 Synopsis
- 1.1 Part One
- 1.2 Part Two
- 1.3 Part Three
- 1.4 Part Four
- 1.5 Part Five
- 1.6 Part Six
- 1.7 Part Seven
- 1.8 Part Eight
- 1.9 Part Nine
- 1.10 Part Ten
- 1.11 Part Eleven
- 1.12 Part Twelve
- 1.13 Part Thirteen
- 1.14 Part Forteen
- 1.15 Part Fifteen
- 1.16 Part Sixteen
- 1.17 Part Seventeen
- 1.18 Part Eighteen
- 1.19 Part Nineteen
- 1.20 Part Twenty
- 1.21 Part Twenty One
- 1.22 Part Twenty Two
- 1.23 Part Twenty Three
- 1.24 Part Twenty Four
- 1.25 Part Twenty Five
- 1.26 Part Twenty Six
- 1.27 Part Twenty Seven
- 1.28 Part Twenty Eight
- 1.29 Part Twenty Nine
- 1.30 Part Thirty
- 1.31 Part Thirty One
- 1.32 Part Thirty Two
- 1.33 Part Thirty Three
- 1.34 Part Thirty Four
- 1.35 Part Thirty Five
- 1.36 Part Thirty Six
- 1.37 Part Thirty Seven
- 1.38 Part Thirty Eight
- 1.39 Part Thirty Nine
- 1.40 Part Forty
- 2 Recurring Characters
- 3 Other Characters
- 4 Characters
- 5 Locations
- 6 Organisations
- 7 Arts and Culture
- 8 Science and Technology
- 9 References
After watching an Inferno match, Giant is persuaded to join Slim and Zack into making a guest appearance for the Washington Wolves in their next match. However, the trio are underprepared for the new rules and make a number of rookie mistakes, causing the Wolvesto go behind and the crowd the lose faith with them.
The three pick themselves up and start to play using their old style and are soon running rings around their opponents, eventually winning 39-13. Two men watching the game, Mr. Chubb and Mr. Torso, talk about getting the Wolves to throw their next match in order to clean up with the bookmakers.
Torso & Chubb threaten Charlie Vance, the Wolves coach, and he agrees to making sure they lose their next game. Before the game starts he hands out salt-gum to the players, but Giant offers Slim and Zack some gum he'd been saving from their old days with the Heroes and they chew that instead. As the match gets underway, one of their bikers starts to hallucinate and crashes.
The game continues and all the other Wolves players start to suffer the same problems. Only Giant, Slim and Zack remain unaffected. Giant realises it must be the salt-gum causing the problems. Meanwhile Vance has planted cash in their lockers to make them appear involved.
With only three players left able to continue, the Wolves are forced too concede the game. Giant confronts Vance about the gum and threatens to have it analysed. Vance pulls out a gun and flees outside to his heli-car. When he goes to start it though, it explodes. The investigators find traces of a bomb in the wreckage, and analysis of the gum finds it was laced with drugs. However, they also find the bundles of cash in the Heroes' lockers, and Giant, Zack and Slim are accused of colluding with Vance.
The case against the Heroes cannot be proven due to the lack of evidence, but the local population have all turned against them. Since no other team will touch them now, they decide to form their own. They find Rip Venner, an ex-Judge, participating in a sky-scramble, where competitors race bikes through condemned buildings. Rip agrees to consider joining their team. Giant says they can convert their old aeroball stadium into an inferno venue. Just then, an alien-looking figure approaches with a jet-pack.
The mysterious figure is Louis Meyer, last seen as a brain in a jar. Now his brain has been implanted into a new android body. Two more bikers arrive - 'Junk' Jackson, former Wolves squad-leader, and T.J. Cash, his young mechanic. They also need a goalkeeper or 'cave-man', so they pick up Moody Bloo, another survivor of the previous game. They enter their new team under the name Harlem Hellcats, and are placed in the bottom division, with an opening game against Shafer's Sickles. The Sickles are a dirty, violent team, with fans to match.
The Sickles try to wind up the Hellcats before the game starts to good effect. Once the game begins, the Hellcats are disorganised and sloppy and quickly go behind.
By playing as a team, the Hellcats win the game, but the fans accuse them of cheating, like they believe they did before. Louis tells them they'll need to prove their innocence before they'll be accepted and points them towards a particular casino to start looking.
At the casino they show the owner, Mr. Cullen, a picture of Vance, but he claims not to know him. Later they find a picture of the two of them talking, and go back in search of Cullen to confront him. Meanwhile, Moody Bloo is trying on of the side attractions, but accidentally breaks it, then smashes an android bouncer that tries to throw him out. In the confusion, Cullen runs into another attraction and the Hellcats follow. The attraction uses 3D images to make people think they are in a meteor storm.
Part Twenty One
Part Twenty Two
Part Twenty Three
Part Twenty Four
Part Twenty Five
Part Twenty Six
Part Twenty Seven
Part Twenty Eight
Part Twenty Nine
Part Thirty One
Part Thirty Two
Part Thirty Three
Part Thirty Four
Part Thirty Five
Part Thirty Six
Part Thirty Seven
Part Thirty Eight
Part Thirty Nine
- Giant is the leader of the Harlem Hellcats Inferno team, and one of the original players from the Harlem Heroes Aeroball team.
- Louis is one of the original players in the Harlem Heroes Aeroball team. Only his brain survived a crash that decimated the original team. A new body is built to replace his old one.
- Zack Harper is a Harlem Hellcat, and one of the players from the Harlem Heroes Aeroball team.
- Slim is a Harlem Hellcat, and one of the original players from the Harlem Heroes Aeroball team.
Charlie Vance / Don Wepner
- Don Wepner is introduced in Part 1 as the manager of the Washington Wolves, however, just two issues later, his name has changed to Charlie Vance.
Mr. Chubb & Mr. Torso
- Mr. Chubb and Mr. Torso are a pair of hoods involved with a gambling syndicate who intimidate Vance into rigging the Wolves next game.
- 'Junk' Jackson is a bikeman, first with the Washington Wolves as captain, then with the Harlem Hellcats.
- Nolan is a bike racer, involved in sky-scrambling.
- Nat Cullen is the manager at the Crystal Maze casino.
- Ike operates the Inferno game at the Crystal Maze casino.
- Kelvin Kincaid
- Regal Eegle
- Marvin Bloo
- 'Jaws' Jessel
- Arfon D. Kalmann
- Artie Gruber
- Robert Bartholomew
- Martha Bartholomew
- Dimples Devine
- Cindy Lamont
- New York
- Inferno Headquarters
- Inferno Association Headquarters
- New York Medi-Science Institute
- Hall of Future Life
- American East-Coast Inferno League
- Inferno Association
- Justice Judges
- Missing Persons Bureau
- Institute of Cryogenics
- Global Films
- New York Aces
- Washington Wolves
- Harlem Heroes
- Baltimore Bullets
- Rochville Rockets
- Harlem Hellcats
- Shafer's Sickles
- Firbank Fiends
- Long Island Sharks
- Boston Bullets
- Virginia Vics
- Florida Fiends
- Philadelphia Freaks
- Gorgon's Gargoyles (mentioned)
Arts and Culture
Science and Technology
- Inferno Part One of Forty, 2000AD Prog 36
- Inferno Part Two of Forty, 2000AD Prog 37
- Inferno Part Three of Forty, 2000AD Prog 38
- Inferno Part Four of Forty, 2000AD Prog 39
- Inferno Part Five of Forty, 2000AD Prog 40
- Inferno Part Six of Forty, 2000AD Prog 41
- Inferno Part Seven of Forty, 2000AD Prog 42
- Inferno Part Eight of Forty, 2000AD Prog 43
- Inferno Part Nine of Forty, 2000AD Prog 44
- Inferno Part Ten of Forty, 2000AD Prog 45
- Inferno Part Eleven of Forty, 2000AD Prog 46
- Inferno Part Twelve of Forty, 2000AD Prog 47
- Inferno Part Thirteen of Forty, 2000AD Prog 48
- Inferno Part Fourteen of Forty, 2000AD Prog 49
- Inferno Part Fifteen of Forty, 2000AD Prog 50
- Inferno Part Sixteen of Forty, 2000AD Prog 51
- Inferno Part Seventeen of Forty, 2000AD Prog 52
- Inferno Part Eighteen of Forty, 2000AD Prog 53
- Inferno Part Nineteen of Forty, 2000AD Prog 54
- Inferno Part Twenty of Forty, 2000AD Prog 55
- Inferno Part Twenty One of Forty, 2000AD Prog 56
- Inferno Part Twenty Two of Forty, 2000AD Prog 57
- Inferno Part Twenty Three of Forty, 2000AD Prog 58
- Inferno Part Twenty Four of Forty, 2000AD Prog 59
- Inferno Part Twenty Five of Forty, 2000AD Prog 60
- Inferno Part Twenty Six of Forty, 2000AD Prog 61
- Inferno Part Twenty Seven of Forty, 2000AD Prog 62
- Inferno Part Twenty Eight of Forty, 2000AD Prog 63
- Inferno Part Twenty Nine of Forty, 2000AD Prog 64
- Inferno Part Thirty of Forty, 2000AD Prog 65
- Inferno Part Thirty One of Forty, 2000AD Prog 66
- Inferno Part Thirty Two of Forty, 2000AD Prog 67
- Inferno Part Thirty Three of Forty, 2000AD Prog 68
- Inferno Part Thirty Four of Forty, 2000AD Prog 69
- Inferno Part Thirty Five of Forty, 2000AD Prog 70
- Inferno Part Thirty Six of Forty, 2000AD Prog 71
- Inferno Part Thirty Seven of Forty, 2000AD Prog 72
- Inferno Part Thirty Eight of Forty, 2000AD Prog 73
- Inferno Part Thirty Nine of Forty, 2000AD Prog 74
- Inferno Part Forty of Forty, 2000AD Prog 75