Mega-City One was a giant metropolis of the late 21st and 22nd century.
It was ruled over by a Chief Judge, elected from among the judges.
The territorial waters extended to 500 kilometres into the Black Atlantic prior to 2104, after which the limit was extended to 600 kilometres[2].
Timeline[]
- 2050 - Artie Gruber recreated as a cyborg in a Mega-City One hospital laboratory. The rest of the former USA was the States[3].
- 2099 - stretched from Montreal in the North to Georgia in the South and had a population of 100 million. The rest of the former USA was now the United States of the West[4]. The city had an air purification system[5]. The city had 312 T.V. Channels which broadcast news[6].
- 2103 - deaths per year, 11 million[7].
- 2107 - population of Mega-City One was 400 million and there were 59,000 Judges on active duty[8].
- 2200 - mutants, exiled from the city, fired a Saturn V rocket at the Asteroid Belt, knocking a cluster of asteroids towards Mega-City One[9].
Geography[]
Regions[]
Other than sectors, the following neighbourhoods, regions and zones exist within the city:
Law[]
Public Spaces and Recreation[]
- Palais de Boing®
- Little Theatre in the Meg
- Sensor-Round building
- Smokatorium
- Chaos Memorial Park
- The White Cliffs of Dover
- Time Square
- Mega-City Zoo
- Justice Square
Museums and Art Galleries[]
Education[]
Memorials and Statues[]
Infrastructure[]
- Weather Congress
- Trans-Meg Rail
- Mid-Western Spaceport
- Mega-Way
- Power Tower
- State Oil Store
- Transatlantic Tunnel
- Kennedy Space-Port
- Devil's Island
- East Street subway station
Buildings[]
Periphery[]
- Undercity
- The Cursed Earth
- The Black Atlantic
Organisations[]
Businesses[]
Media[]
Population[]
- Pre-Apocalypse War: 800,000,000
- Post-Apocalypse War: 400.000,000
- Post-Chaos Day: 50,000,000
- 2140 - 100,000,000[13]
- 2143 - 160,000,000[14]
- 2144 - 180,000,000[15]
Notable Residents[]
Behind the Scenes[]
Prior to the launch of 2000AD in 1977, Pat Mills commissioned Carlos Ezquerra to provide concept drawings and artwork for Judge Dredd, a planned story about a New York cop in the 1990s (then the near future). In the background of the character sketches, Mills spotted some futuristic buildings which would not have fitted that concept. Following Ezquerra's lead and inspired by Doug Church, who had read about the concept of vast Mega-Cities in Life Magazine, Mills pushed the strip a century into the future, forming the basis for Mega-City One[16]. Appearing in Prog 2, it was not named until the following week in Prog 3. In "The Cursed Earth", Mills developed both the history of Mega-City One and its Westwards surroundings. In further years, John Wagner would develop further landmarks. Over time, the city changed from being a generic future city, as had appeared in science fiction since the 1950s, to a dystopian satire of modern mass-unemployment and state control[17].
References[]
- ↑ Judge Dredd (series): The League of Fatties Part 2, 2000AD Prog 274
- ↑ Judge Dredd (Daily Star): Black Atlantic (Daily Star)
- ↑ Harlem Heroes Part Eight, 2000AD Prog 8
- ↑ Judge Dredd: The New You, 2000AD Prog 3
- ↑ Judge Dredd: Robots, 2000AD Prog 9
- ↑ Judge Dredd: Billy Jones, 2000AD Prog 38
- ↑ Judge Dredd (series): The Fink Part Four, 2000AD Prog 196
- ↑ Cellar of Dredd
- ↑ Supercover Saga: Mega-City: Murder by Meteor, 2000AD Prog 25
- ↑ Judge Dredd: The Ape Gang, 2000AD Prog 39
- ↑ 11.0 11.1 Judge Dredd (series): Judge Whitey, 2000AD Prog 2
- ↑ Judge Dredd (series): The Wreath Murders, 2000AD Prog 24
- ↑ 2000AD Prog 2090, Tharg's Nerve Centre
- ↑ 2000AD Prog 2231, Tharg's Nerve Centre
- ↑ 2000AD Prog 2270, Tharg's Nerve Centre
- ↑ Thrill Power Overload: Thirty Years of 2000AD, page 23
- ↑ D'Blog of D'Israeli